251 lines
10 KiB
Markdown
251 lines
10 KiB
Markdown
# @wrnexus/queue
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> A background job queue with delays, retries + exponential backoff, recurring jobs, and concurrent workers.
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Part of the **WrNexus** framework — an SSR-first, Bun-native full-stack web framework.
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## Overview
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`@wrnexus/queue` is a server-side in-process job queue. You register named
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workers, enqueue jobs (optionally delayed or recurring), and let the queue poll
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and run them on a timer — with per-job retry limits and doubling backoff between
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attempts. The default store lives in memory; the design allows a pluggable driver
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to back it with Redis/SQL for durability across restarts. Reach for it when you
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need to defer work (emails, webhooks, cleanup) off the request path without a
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heavyweight external broker. Tests can drive it deterministically via `drain()`.
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## Installation
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```bash
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bun add @wrnexus/queue
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```
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> Private package — the machine must be authenticated to the `wrnexus` npm org
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> (a read token in `~/.npmrc`). Requires **Bun** (Node is not supported).
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## API
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The package exports a single factory plus its supporting types.
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### `createQueue(options?): Queue`
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Creates a new queue instance.
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```ts
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function createQueue(options?: QueueOptions): Queue;
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```
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#### `QueueOptions`
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| Option | Type | Default | Description |
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| ------------- | ------------------------------------ | ---------- | -------------------------------------------------------- |
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| `maxAttempts` | `number` | `3` | Default max attempts per job before it is dead-lettered. |
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| `backoffMs` | `number` | `1000` | Base retry backoff in ms; doubles per attempt. |
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| `pollMs` | `number` | `250` | Poll interval used once `start()` is called (ms). |
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| `onFailed` | `(job: Job, error: unknown) => void` | — | Called when a job exhausts its attempts. |
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| `concurrency` | `number` | unlimited | Maximum jobs claimed by one `drain()` call. |
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| `capacity` | `number` | unlimited | Maximum queued plus active jobs before adds reject. |
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| `now` | `() => number` | `Date.now` | Clock injection for deterministic tests. |
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### `Queue`
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The object returned by `createQueue`.
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| Method | Signature | Description |
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| ---------- | -------------------------------------------------------------- | -------------------------------------------------------------- |
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| `add` | `add<T>(name, data: T, options?: AddOptions): Promise<Job<T>>` | Enqueue a job under a worker name. Returns the created job. |
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| `process` | `process<T>(name, handler: JobHandler<T>): void` | Register the worker that runs jobs of the given name. |
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| `drain` | `drain(now?: number): Promise<number>` | Run every job whose `runAt ≤ now`, once. Returns how many ran. |
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| `start` | `start(): void` | Begin polling every `pollMs`. No-op if already started. |
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| `stop` | `stop(): void` | Stop the poll timer. |
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| `shutdown` | `shutdown({ force? }): Promise<void>` | Stop accepting jobs and await active work; force aborts it. |
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| `size` | `size(): number` | Number of jobs currently queued. |
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| `get/list` | `get(id)` / `list(name?)` | Inspect defensive copies of pending jobs. |
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| `cancel` | `cancel(id): boolean` | Remove queued work or abort an active handler. |
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| `failed` | `failed(): Job[]` | Inspect exhausted jobs in the dead-letter collection. |
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| `retry` | `retry(id): Promise<boolean>` | Reset and requeue a dead-lettered job. |
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#### `AddOptions`
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| Option | Type | Description |
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| ---------------- | -------- | -------------------------------------------------------------------------- |
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| `delayMs` | `number` | Delay before the job becomes runnable (ms). |
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| `maxAttempts` | `number` | Max attempts before dead-lettering. Defaults to the queue's `maxAttempts`. |
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| `repeat` | `number` | Re-enqueue this job this many ms after each successful run (recurring). |
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| `priority` | `number` | Higher values are selected first among due jobs. |
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| `idempotencyKey` | `string` | Return the matching pending job instead of enqueueing a duplicate. |
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#### `JobHandler<T>`
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```ts
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type JobHandler<T = unknown> = (
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job: Job<T>,
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context: { signal: AbortSignal },
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) => void | Promise<void>;
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```
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#### `Job<T>`
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```ts
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interface Job<T = unknown> {
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id: string; // e.g. "job_1"
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name: string;
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data: T;
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attempts: number;
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maxAttempts: number;
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runAt: number; // epoch ms; job runs when now ≥ runAt
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repeat?: number; // if set, re-enqueue this many ms after each success
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}
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```
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## Usage
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Register workers, enqueue jobs, then start the poller:
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```ts
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import { createQueue } from "@wrnexus/queue";
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const queue = createQueue({ maxAttempts: 3, backoffMs: 1000 });
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// Register a worker for the "email" job name.
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queue.process<{ to: string }>("email", async (job) => {
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await send(job.data.to);
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});
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// Enqueue a delayed job with up to 3 attempts.
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await queue.add("email", { to: "a@b.com" }, { delayMs: 5000, maxAttempts: 3 });
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queue.start(); // begin polling; queue.stop() to halt
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```
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### Application queues with `defineQueue`
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WrNexus applications can place typed queue modules in `app/queues`. The dev and
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production servers discover them, start them after runtime initialization, and
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shut them down gracefully:
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```ts
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import { defineQueue } from "@wrnexus/queue";
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export default defineQueue({
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name: "email",
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jobs: {
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send: {
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maxAttempts: 3,
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idempotency: ({ messageId }: { messageId: number }) => `message:${messageId}`,
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run: async ({ messageId }) => sendMessage(messageId),
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},
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},
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});
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```
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Callers get a typed producer and inspection helpers:
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```ts
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const job = await email.send.add({ messageId: 42 });
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await email.send.status(job.id);
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await email.send.cancel(job.id);
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await email.send.retry(job.id);
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```
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`createDurableQueue` also exposes `start()`, `stop()`, `isRunning()`, `health()`
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and `get()` so applications do not need to build their own polling middleware.
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### SQLite
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Use `sqliteQueueStore(db)` from `@wrnexus/queue/sqlite` with a WrNexus-compatible
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SQLite client. `installSqliteQueueSchema(db)` installs the queue table and its
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due-job and idempotency indexes.
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Use `context.signal` in network/database calls so forced shutdown and active
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cancellation finish promptly. For process termination, prefer
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`await queue.shutdown()`; use `{ force: true }` only after your grace period.
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### Durable queue
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`createDurableQueue({ store })` retains jobs until their handler succeeds and
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supports atomic leases when a driver implements `QueueStore.claim`. It exposes
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the same cancellation/shutdown behavior plus `list`, `failed`, and `retry`.
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The included `memoryQueueStore()` is useful for tests; production Redis/SQL
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drivers should make `claim()` atomic to prevent two workers executing one job.
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### Recurring jobs
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Pass `repeat` to re-enqueue a job a fixed interval after each successful run:
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```ts
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queue.process("heartbeat", async () => ping());
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await queue.add("heartbeat", {}, { repeat: 60_000 }); // runs ~every minute
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```
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### Handling permanent failures
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When a job's `attempts` reaches `maxAttempts`, it is dropped and `onFailed`
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fires instead of retrying:
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```ts
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const queue = createQueue({
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onFailed: (job, error) => {
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console.error(`job ${job.id} (${job.name}) gave up`, error);
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},
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});
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```
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### Deterministic testing
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Instead of `start()`, inject a clock and drive the queue with `drain()`:
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```ts
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let clock = 0;
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const queue = createQueue({ now: () => clock });
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queue.process("task", async () => {
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/* ... */
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});
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await queue.add("task", {}, { delayMs: 5000 });
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clock = 5000;
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const ran = await queue.drain(); // => 1
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```
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### Durable workflows and approvals
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`createWorkflowEngine(store)` executes dependency-ordered steps and persists every transition,
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result, progress update, failure, cancellation, and approval record. Approval steps pause safely
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and can resume after a process restart because the snapshot lives in the supplied `WorkflowStore`.
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```ts
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const workflow = defineDurableWorkflow({
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name: "publish-report",
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steps: [
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{ name: "build", run: buildReport },
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{ name: "approve", dependsOn: ["build"], approval: true, run: (report) => report },
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{ name: "publish", dependsOn: ["approve"], run: publishReport },
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],
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});
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const run = await engine.start(workflow, input);
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await engine.approve(workflow, run.id, "approve", currentUser.id);
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```
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Use `memoryWorkflowStore()` for tests. Production stores implement the small `get`, `put`, and
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`list` contract using the same transactional database or durable service as the application.
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## Retry & backoff behavior
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- On a thrown handler error, the job is retried while `attempts < maxAttempts`.
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- The next `runAt` is set to `now + backoffMs * 2^(attempts - 1)` (exponential
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backoff): with `backoffMs: 1000` the delays are 1s, 2s, 4s, …
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- A job whose worker name has no registered handler stays queued until one is
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registered (it is not counted as runnable by `drain`).
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- `drain` is re-entrant-safe: overlapping calls are skipped while one is running.
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## Requirements / Notes
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- **Bun-only** runtime (Node is not supported), consistent with the rest of the
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WrNexus framework. The queue itself relies only on standard timers
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(`setInterval`/`clearInterval`) and has no runtime dependencies.
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- The default store is in-process, so queued jobs do not survive a restart; a
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pluggable driver is intended for backing it with Redis/SQL for durability.
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- Works alongside `@wrnexus/core` for offloading work from the request path.
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