The dev server got slower the longer it ran. Measured on the example app: 30 .wrn edits grew RSS from 117 MB to 137 MB and never gave it back, while 30 CSS edits cost nothing -- so the leak is exactly one retained module identity per rebuild, not caches or file handles. That is inherent to reloading a module in-process. Bun caches modules by path, so a rebuild has to be given a new identity to be picked up at all, and Bun has no API to unload the old one. At roughly 0.66 MB a rebuild, a long editing session is several hundred megabytes of garbage that cannot be collected. The process now recycles itself past a rebuild threshold, exiting with the RESTART_EXIT_CODE the CLI supervisor already respawns on; browsers reconnect because the HMR client already retries. It waits for a quiet period first so a live request is never cut off, and the threshold (300 rebuilds, about 200 MB) sits well above a normal session. Set WRNEXUS_DEV_RECYCLE_AFTER to tune it, or 0 to switch it off. Also bounds browserArtifactPaths and islandArtifactPaths, which are keyed by content hash and so gained an entry per rebuild that was never read again. Small next to the module leak, but unbounded is unbounded. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
70 lines
2.3 KiB
TypeScript
70 lines
2.3 KiB
TypeScript
/**
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* Recycle the dev server once hot rebuilds have piled up.
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*
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* Every rebuild of a `.wrn` file has to be given a new module identity,
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* because Bun caches modules by path and would otherwise serve the old one.
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* Bun has no API to unload a module, so each rebuild retains its predecessor
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* for the life of the process -- measured at roughly 0.66 MB per rebuild,
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* while edits that mint no new module (CSS) cost nothing. Over a long session
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* that is the difference between a fast dev server and a stuck one.
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*
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* The process therefore recycles itself: the child exits with
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* RESTART_EXIT_CODE and the CLI supervisor respawns it. Browsers reconnect on
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* their own because the HMR client already retries.
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*
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* Recycling is deferred until the server has been idle for a moment, so it
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* never interrupts a request in flight. The cost is that in-memory state
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* (realtime rooms, warmed caches) resets at that point, which is why the
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* threshold is high enough that an ordinary editing session never reaches it.
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*/
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export interface RecycleMonitorOptions {
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/** Retained rebuilds tolerated before a recycle is armed. */
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threshold: number;
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/** Quiet period required before recycling, in milliseconds. */
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idleMs: number;
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onRecycle: (reason: string) => void;
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}
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export interface RecycleMonitor {
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/** Count one rebuild that retained a module version. */
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recordRebuild(): void;
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/** Note that a request was served, at `now`. */
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recordRequest(now: number): void;
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/** Recycle if the threshold is passed and the server has gone quiet. */
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tick(now: number): void;
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retained(): number;
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}
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export function createRecycleMonitor(options: RecycleMonitorOptions): RecycleMonitor {
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let rebuilds = 0;
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let lastRequestAt: number | null = null;
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let recycled = false;
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return {
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recordRebuild() {
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rebuilds++;
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},
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recordRequest(now: number) {
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lastRequestAt = now;
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},
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tick(now: number) {
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if (recycled) return;
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if (rebuilds < options.threshold) return;
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// A server that has served nothing is idle by definition.
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if (lastRequestAt !== null && now - lastRequestAt < options.idleMs) return;
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recycled = true;
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options.onRecycle(
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`${rebuilds} hot rebuilds retained; restarting to release the memory they hold`,
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);
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},
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retained() {
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return rebuilds;
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},
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};
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}
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