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release: WRNexusJS 0.8.0
2026-08-02 23:18:51 +05:30

163 lines
4.8 KiB
TypeScript

/**
* `wrnexus dev` — the development supervisor.
*
* The child server process owns file watching and HMR now (see @wrnexus/dev-server):
* - CSS and client-island edits update the live page over a WebSocket with no
* process restart and no full reload.
* - When a server module changes (it can't be re-imported in-process), the
* child exits with RESTART_EXIT_CODE and this supervisor respawns it. The
* browser reconnects and morphs in the new HTML — no visible refresh.
*
* The supervisor therefore only (re)launches the child; it does not watch files.
*/
import { spawn, type ChildProcess } from "node:child_process";
import { resolve, join } from "node:path";
import { existsSync, watch, type FSWatcher } from "node:fs";
import { fileURLToPath } from "node:url";
import { RESTART_EXIT_CODE } from "@wrnexus/dev-server";
// Resolve the dev server child entry through the package (not a source path) so
// it works whether @wrnexus/dev-server is a workspace or an installed dependency.
const SERVE_ENTRY = fileURLToPath(import.meta.resolve("@wrnexus/dev-server/serve-entry"));
export function runDev(
appRoot: string,
port: number,
hostname = "::",
tls?: { certFile: string; keyFile: string },
): void {
const appDir = join(resolve(appRoot), "app");
let child: ChildProcess | null = null;
let shuttingDown = false;
const spawnChild = (): void => {
child = spawn(
process.execPath, // the Bun binary
[
SERVE_ENTRY,
appDir,
String(port),
"development",
hostname,
"true",
...(tls ? [tls.certFile, tls.keyFile] : []),
],
{ stdio: "inherit" },
);
child.on("exit", (code, signal) => {
if (shuttingDown || signal) return;
if (code === RESTART_EXIT_CODE) {
spawnChild(); // requested restart — respawn immediately
return;
}
if (code && code !== 0) {
// Crash (e.g. a syntax error). Respawn after a short delay so the
// watcher comes back and the server auto-recovers once it's fixed.
console.error(`[wrnexus] server exited (code ${code}); retrying in 1.2s…`);
setTimeout(() => {
if (!shuttingDown) spawnChild();
}, 1200);
}
});
};
console.log(`\n ⚡ WrNexus dev (HMR) — ${appDir}`);
// Regenerate typed DB queries + typed routes once before starting, then launch.
// (Best effort; rerun `wrnexus db generate` after editing .sql.)
void (async () => {
try {
const { loadAppConfig } = await import("@wrnexus/styles");
const { regenerateAllQueries } = await import("./db.ts");
const config = await loadAppConfig(resolve(appRoot));
await regenerateAllQueries(appDir, config); // default + every named database
console.log(" ↻ db queries generated");
} catch {
/* non-fatal */
}
try {
const { regenerateRoutes } = await import("./routes.ts");
const n = regenerateRoutes(appDir);
console.log(` ↻ ${n} typed routes generated`);
} catch {
/* non-fatal */
}
spawnChild();
})();
const shutdown = () => {
shuttingDown = true;
child?.kill();
process.exit(0);
};
process.on("SIGINT", shutdown);
process.on("SIGTERM", shutdown);
}
export async function runProductionDev(
appRoot: string,
port: number,
hostname = "::",
): Promise<void> {
const root = resolve(appRoot);
let child: ChildProcess | undefined;
let building = false;
let pending = false;
let timer: ReturnType<typeof setTimeout> | undefined;
const { runBuild } = await import("./build.ts");
const rebuild = async (): Promise<void> => {
if (building) {
pending = true;
return;
}
building = true;
try {
await runBuild(root);
child?.kill();
const { runPreview } = await import("./preview.ts");
child = runPreview(root, { port, hostname, developmentRuntime: true });
} catch (error) {
console.error(
"[wrnexus] production-runtime rebuild failed; keeping the last good server.",
error,
);
} finally {
building = false;
if (pending) {
pending = false;
void rebuild();
}
}
};
console.log(`\n ⚡ WrNexus dev (exact production runtime) — ${root}`);
await rebuild();
const watchers: FSWatcher[] = [];
for (const name of [
"app",
"public",
"wrnexus.config.ts",
"wrnexus.config.js",
"wrnexus.config.mjs",
]) {
const target = join(root, name);
if (!existsSync(target)) continue;
watchers.push(
watch(target, { recursive: true }, () => {
if (timer) clearTimeout(timer);
timer = setTimeout(() => void rebuild(), 120);
}),
);
}
const shutdown = (): void => {
watchers.forEach((watcher) => watcher.close());
child?.kill();
process.exit(0);
};
process.on("SIGINT", shutdown);
process.on("SIGTERM", shutdown);
}