// ws:///realtime/chat — a simple broadcast room. // // The client side is the framework's realtime runtime; a page opts in with // `data-room="chat"`. Here we only handle room events. // // client.send(msg) → just this connection // client.broadcast(msg) → everyone else in the room // client.room.broadcast(msg) → everyone, including the sender import { defineRoom } from "@wrnexus/core"; export default defineRoom({ onConnect(client) { client.send({ type: "system", text: "connected" }); }, onMessage(client, msg) { // Echo each message to the whole room so every tab stays in sync. client.room.broadcast({ type: "message", data: msg }); }, });