MegaMenu replaces a scaffold with a trigger and a wide panel of grouped link
columns. One level deep on purpose: a mega menu exists to show breadth flat so
everything is one click away, and nesting inside the panel buries content
behind hover-within-hover. Nav is the component for cascading submenus. The
panel is anchored so the runtime clamp keeps it inside the viewport.
Sidebar now composes Drawer for its off-canvas presentation instead of a
hand-rolled backdrop, inheriting the focus trap and scroll lock from one
place. Single items, labelled groups and branches nested to three levels, with
vertical roving focus.
Sidebar classes move to the BEM naming the rest of the library uses, which is
a breaking change; nesting via children still works, since that is what
shipped in 0.8.5.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Every bundled component must expose color and size; the rewrites dropped
them, which the library-wide invariant test caught. Rather than re-adding
them as dead props, each component now maps color onto an accent variable
that its active, current and focus affordances actually use, and size onto
the root font scale.
Regenerates the component reference, showcase and visual contract.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
DataTable replaces the 20-line Table scaffold entirely: columns, sorting,
filtering, pagination, selection, bulk actions, comparison layout, sticky
first column, custom HTML cells, and a remote source driven by a `request`
output rather than a function prop (props travel as HTML attributes, so a
function arrives as its own source text).
Toaster replaces the hand-rolled status div: tone icons, actions, hover
pause/resume and a progress bar.
Overlays audit -- Modal and Drawer declared aria-modal="true" but nothing
ever moved focus into the panel, so the @keydown handler on their root
never ran and closeOnEscape did nothing. Focus, focus restore, a Tab trap
and a body scroll lock now live in the reactive runtime, shared by both.
ContextMenu placed pointer menus by subtracting a guessed 340x420 from the
viewport, which pushed every menu that was not that size away from the
pointer; it now positions at the pointer and lets the anchored clamp pull
it back once it can be measured.
The reactive runtime size budget moves 150k -> 175k to cover anchored
overlays, dialog behaviour, the toaster and the DataTable client half.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>