Commit Graph
33 Commits
Author SHA1 Message Date
ClintchizandClaude Opus 5 5ce2771718 fix(ui): release the scroll lock on closed drawers, add stepper wizard controls, slide tabs
Quality / quality (ubuntu-latest) (push) Failing after 12m29s
Quality / quality (windows-latest) (push) Canceled after 0s
The scroll lock was mine, and it broke every page carrying a Drawer or Modal.
Making dialog visibility testable, I replaced a size check with a data-show
check -- but a Drawer animates open, so its panel cannot be hidden with
data-show at all: display:none is not transitionable. Every closed Drawer
therefore looked open, took the body scroll lock and never released it, and
the page could not be scrolled. Both components publish data-open, which is
the signal that actually means open, and that is what is read now.

Stepper gains the wizard surface: showPanel renders each step body and shows
only the active one, the same contract Tabs uses, and controls adds Back,
Skip and Next, which becomes Finish on the last step. nextDisabled lets a form
hold the step; the component never validates anything itself, since the page
owns the form.

Stepper also gets a single root. The panels and controls were siblings of the
list, so the component had several roots and anything scoped to
data-ui-component missed most of it.

Tabs panels now slide in the direction of travel rather than fading upward.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 23:41:18 +05:30
ClintchizandClaude Opus 5 68c7b96a9f fix(showcase): render object props, bridge the mega menu gap, make scrollspy testable
Quality / quality (ubuntu-latest) (push) Failing after 12m38s
Quality / quality (windows-latest) (push) Canceled after 0s
Object props never worked in generated demos, and my two earlier attempts each
traded one failure for another:

  - a bare {...} attribute is read by the compiler as an interpolation, so it
    parsed JSON as JavaScript and the page 500ed
  - parenthesising it compiled, but prop coercion runs JSON.parse on the raw
    attribute, so ({...}) threw and every demo rendered empty and silent
  - entity-escaping the braces did not help either: the compiler hands the
    attribute over without decoding, so JSON.parse still failed

They are now hoisted into page state and bound, which is what the playground
has always done. The state initialiser uses JSON.parse rather than an object
literal because the parser reads a leading brace as the start of a block.

Navbar gains a real profile: a brand, links, a two-column dropdown panel and
calls to action, instead of the generic scaffold samples that made every demo
look identical and showed no dropdown at all.

MegaMenu closed while the pointer travelled to it. The panel sits below the
trigger and that offset belongs to neither element, so crossing it fired
mouseleave on the root. A descendant now covers the gap.

Scrollspy could not be exercised at all: its links pointed at ids that did not
exist on the page. The demo now ships real sections, in page flow because the
runtime observes against the viewport.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 23:12:37 +05:30
ClintchizandClaude Opus 5 6a9c48a207 perf(ui): remove dead runtime controllers and unused stylesheet families
Quality / quality (ubuntu-latest) (push) Failing after 6m17s
Quality / quality (windows-latest) (push) Canceled after 0s
Two orphaned controllers in the reactive runtime targeted markup nothing
emits any more: hydrateSidebarControllers looked for .wire-sidebar-shell and
friends, which the Sidebar rewrite replaced with BEM classes earlier today,
and hydrateDropdownControllers looked for [data-wrn-dropdown], which no
component or compiler output has ever produced.

ui.css loses the matching legacy sidebar rules, the wire-mega-menu family
left behind when the MegaMenu scaffold was replaced, and a set of
self-contained application-pattern families that nothing references.

Utility layers are deliberately kept even where an individual member is not
name-checked anywhere. wire-bg-primary is documented and tested while
wire-bg-secondary is not, but they are one public family and splitting them
would be incoherent.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 21:46:42 +05:30
ClintchizandClaude Opus 5 52660cbb8e feat(ui): build Scrollspy, fix aria-current across the navigation group
Scrollspy replaces a scaffold that rendered bare anchors. The runtime observes
the sections the links point at and writes the marker straight onto the links:
an IntersectionObserver callback fires long after the client function that
registered it returned, so a state write there would be dropped.

Navbar and Breadcrumb both emitted aria-current="" for every inactive link.
That is not a valid value -- the attribute takes a token or must be absent --
so every link claimed a state it did not have. Breadcrumb had it too, despite
being the strongest component in the group.

Navbar also takes roving arrow-key focus across its menu bar.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 19:18:25 +05:30
ClintchizandClaude Opus 5 f1d1081b67 feat(ui): build MegaMenu and rebuild Sidebar on Drawer
MegaMenu replaces a scaffold with a trigger and a wide panel of grouped link
columns. One level deep on purpose: a mega menu exists to show breadth flat so
everything is one click away, and nesting inside the panel buries content
behind hover-within-hover. Nav is the component for cascading submenus. The
panel is anchored so the runtime clamp keeps it inside the viewport.

Sidebar now composes Drawer for its off-canvas presentation instead of a
hand-rolled backdrop, inheriting the focus trap and scroll lock from one
place. Single items, labelled groups and branches nested to three levels, with
vertical roving focus.

Sidebar classes move to the BEM naming the rest of the library uses, which is
a breaking change; nesting via children still works, since that is what
shipped in 0.8.5.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 17:24:03 +05:30
ClintchizandClaude Opus 5 124da548b8 chore(ui): wire color and size into the new navigation components
Every bundled component must expose color and size; the rewrites dropped
them, which the library-wide invariant test caught. Rather than re-adding
them as dead props, each component now maps color onto an accent variable
that its active, current and focus affordances actually use, and size onto
the root font scale.

Regenerates the component reference, showcase and visual contract.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 16:57:10 +05:30
ClintchizandClaude Opus 5 949cf78636 feat(ui): add DataTable and Toaster, drop the legacy Table, fix overlay dialogs
Quality / quality (ubuntu-latest) (push) Failing after 13m40s
Quality / quality (windows-latest) (push) Canceled after 0s
DataTable replaces the 20-line Table scaffold entirely: columns, sorting,
filtering, pagination, selection, bulk actions, comparison layout, sticky
first column, custom HTML cells, and a remote source driven by a `request`
output rather than a function prop (props travel as HTML attributes, so a
function arrives as its own source text).

Toaster replaces the hand-rolled status div: tone icons, actions, hover
pause/resume and a progress bar.

Overlays audit -- Modal and Drawer declared aria-modal="true" but nothing
ever moved focus into the panel, so the @keydown handler on their root
never ran and closeOnEscape did nothing. Focus, focus restore, a Tab trap
and a body scroll lock now live in the reactive runtime, shared by both.

ContextMenu placed pointer menus by subtracting a guessed 340x420 from the
viewport, which pushed every menu that was not that size away from the
pointer; it now positions at the pointer and lets the anchored clamp pull
it back once it can be measured.

The reactive runtime size budget moves 150k -> 175k to cover anchored
overlays, dialog behaviour, the toaster and the DataTable client half.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 14:59:58 +05:30
Clintchiz 2b06b00d35 fix(release): format generated UI references before verification 2026-08-01 07:14:16 +05:30
Clintchiz 28d931dfff docs(ui): refresh component reference 2026-08-01 07:11:54 +05:30
Clintchiz d5e834bc78 release: WRNexusJS 0.6.0 2026-08-01 06:50:37 +05:30
Clintchiz 687d345882 release: WRNexusJS 0.6.0 2026-08-01 01:09:58 +05:30
Clintchiz 3e565e8d03 Pre Release New Changes 2026-07-31 16:30:13 +05:30
Clintchiz 9dffe83f32 release: WRNexusJS 0.5.13 2026-07-30 20:46:47 +05:30
Clintchiz d64e899993 release: WRNexusJS 0.5.12 2026-07-30 18:59:01 +05:30
Clintchiz d1b0c55b53 release: WRNexusJS 0.5.10 2026-07-30 13:36:29 +05:30
Clintchiz 6afe32f63f release: WRNexusJS 0.5.0 2026-07-29 12:51:10 +05:30
Clintchiz 30e5721e84 release: WRNexusJS 0.4.0 2026-07-27 12:42:18 +05:30
Clintchiz 8b728a3e5d New Captcha Package added 2026-07-25 13:38:18 +05:30
Clintchiz c81dedff17 release: WRNexusJS 0.3.5 2026-07-24 12:46:44 +05:30
Clintchiz 44ba847210 release: WRNexusJS 0.3.4 2026-07-22 21:48:39 +05:30
Clintchiz 798f06d4c0 release: WRNexusJS 0.3.4 2026-07-22 21:44:57 +05:30
Clintchiz 173e230d7f release: WRNexusJS 0.3.4 2026-07-22 21:40:38 +05:30
Clintchiz bbec4cc7bb docs(ui): refresh component reference 2026-07-22 21:38:20 +05:30
Clintchiz 504bd4358f release: WRNexusJS 0.3.4 2026-07-22 21:37:23 +05:30
Clintchiz d51662826d release: WRNexusJS 0.3.4 2026-07-22 21:25:53 +05:30
Clintchiz 569365143b release: WRNexusJS 0.2.76 2026-07-21 13:09:09 +05:30
Clintchiz 2ca2d02b22 feat: support WRN imports and dynamic public shell 2026-07-21 11:15:06 +05:30
Clintchiz 0013c0771d chore(release): prepare WRNexusJS 0.2.73 2026-07-20 16:34:20 +05:30
Clintchiz 54f5309fca fix(ui): render polished SSR-safe component variants 2026-07-20 15:55:38 +05:30
Clintchiz f72aec7c8c feat(ui): add professional visual fallbacks 2026-07-19 23:09:56 +05:30
Clintchiz a3e21163c1 feat(ui): expose app theme contract and public components 2026-07-19 20:23:20 +05:30
Clintchiz c5326f7622 fix: normalize component boundary spacing 2026-07-19 20:08:14 +05:30
Clintchiz 0d3ec79ee4 release: complete UI component catalog 0.2.58 2026-07-19 18:14:06 +05:30