Commit Graph
16 Commits
Author SHA1 Message Date
ClintchizandClaude Opus 5 55fed2177a fix(compiler): strip TypeScript from client function bodies
Quality / quality (ubuntu-latest) (push) Failing after 9m53s
Quality / quality (windows-latest) (push) Canceled after 0s
`wrnexus build` failed on any client function whose body used TypeScript:

    const requestBody: Record<string, unknown> = {}
    error: Expected ";" but found ":"

Codegen copies a client function's body into the browser module verbatim.
It removes the types from the function's *signature*, which is what made
this easy to miss -- the emitted module looked transpiled, and only bodies
carried types through. The artifact is written as .mjs and read back as
plain JavaScript, so the failure surfaced as a syntax error in generated
code rather than at the .wrn line responsible.

Browser modules are now transpiled before they are written, at all three
sites that emit one (the production build and both dev-server paths).

Reproduced end to end: a page with an annotated body failed the build with
the reported errors, and after the fix builds, ships valid minified JS, and
runs -- the handler sets its state correctly in a browser.

Note: the same body is also embedded as a string for the CSP-safe fallback
interpreter, which still receives it untranspiled. The compiled module
shadows the fallback, so this is only reachable in the window before that
module loads. Left alone here because stripping it lives in codegen, which
also runs under Node in the editor bundle where the Bun transpiler is
unavailable.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-19 14:03:14 +05:30
ClintchizandClaude Opus 5 18a1c40118 fix(dev-server): recycle the server once hot rebuilds pile up
The dev server got slower the longer it ran. Measured on the example app:
30 .wrn edits grew RSS from 117 MB to 137 MB and never gave it back, while
30 CSS edits cost nothing -- so the leak is exactly one retained module
identity per rebuild, not caches or file handles.

That is inherent to reloading a module in-process. Bun caches modules by
path, so a rebuild has to be given a new identity to be picked up at all,
and Bun has no API to unload the old one. At roughly 0.66 MB a rebuild, a
long editing session is several hundred megabytes of garbage that cannot
be collected.

The process now recycles itself past a rebuild threshold, exiting with the
RESTART_EXIT_CODE the CLI supervisor already respawns on; browsers
reconnect because the HMR client already retries. It waits for a quiet
period first so a live request is never cut off, and the threshold (300
rebuilds, about 200 MB) sits well above a normal session. Set
WRNEXUS_DEV_RECYCLE_AFTER to tune it, or 0 to switch it off.

Also bounds browserArtifactPaths and islandArtifactPaths, which are keyed
by content hash and so gained an entry per rebuild that was never read
again. Small next to the module leak, but unbounded is unbounded.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-19 10:30:54 +05:30
ClintchizandClaude Opus 5 843db2815f fix(islands): rebuild on .tsx edits and support islands inside components
Three bugs found by driving the dev server rather than reading code:

1. An island used inside a .wrn component still emitted a component mount
   — only the page and nested-page render paths were covered.

2. Editing an island .tsx never rebuilt in dev. The bundle cache was keyed
   on source path alone, and page modules are cached after the first
   request so no compile runs to notice the change. The cache key now
   includes mtime, and the file watcher rebuilds islands whose .tsx
   changed.

3. A .wrn cache hit skipped island building entirely, so after a restart
   with a warm cache no island bundle was ever produced. Island inputs are
   now persisted beside the other artifacts and rebuilt on a cache hit.

The islands manifest is deliberately excluded from the artifact
completeness check: only the async compile path writes it, so requiring it
made the sync path miss the cache on every call.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-18 16:26:58 +05:30
ClintchizandClaude Opus 5 17aa3b98eb feat(islands): wire islands end to end
The island pieces existed but nothing connected .wrn compilation to island
emission. Now:

- codegen emits a data-wrn-island placeholder for component tags bound to
  .tsx imports, keeping .wrn components on the normal mount path
- the dev pipeline and static build resolve island imports, thread the
  names into codegen, and build the bundles
- collectScripts adds /__wrnexus/islands.js only when island markup is
  present, so island-free pages still ship nothing
- island routes classify as static-interactive via hasIslands

Three bugs found by driving a real page in the browser:

1. The mount runtime was never built anywhere, so the bootstrap 404'd and
   no island mounted.
2. Building the runtime separately from the islands gave each its own copy
   of React: "Cannot read properties of null (reading 'useState')". The
   runtime is now an entrypoint of the same build so React stays in one
   shared chunk. The existing single-React test only compared bundles
   within one build and could not see across build boundaries.
3. Island props arrived as attribute strings, so start={3} was "3" and
   incrementing produced "31" then "311". Props now follow JSX semantics:
   {…} parses as JSON, quoted values stay strings, and a runtime
   expression is a WRN-ISLAND-PROPS build error rather than a silent
   wrong value.

island-codegen.ts no longer imports @wrnexus/core. Compiler modules are
bundled into the Node-only VS Code extension, which contains no other
packages, so a runtime import of core broke the editor compiler; the two
helpers are implemented locally and the core dependency is dropped again.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-18 16:16:03 +05:30
ClintchizandClaude Opus 5 a184f1a3be feat(islands): serve the island runtime in dev, prod, and static builds
Adds /__wrnexus/islands.js (the bootstrap) and the /__wrnexus/island/
prefix (mount runtime, island bundles, shared chunks) to all three
serving paths.

Dev reuses the browserArtifactPaths registry pattern from pipeline.ts.
Prod mirrors the clientModulesDir handler, including its filename
allowlist, so island names cannot escape the output directory.

The bootstrap is inert without a data-wrn-island marker, so island-free
pages still download nothing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-18 15:28:10 +05:30
Clintchiz 7ba7c8a73f fix: ignore WRN component examples in import validation
Quality / quality (ubuntu-latest) (push) Failing after 10m54s
Quality / quality (windows-latest) (push) Canceled after 0s
2026-08-12 19:13:28 +05:30
Clintchiz 2c960fc1dc refactor: migrate legacy wire namespace to wrn
Quality / quality (ubuntu-latest) (push) Failing after 9m49s
Quality / quality (windows-latest) (push) Canceled after 0s
2026-08-12 18:51:15 +05:30
Clintchiz a90d3683d3 fix(dev-server): normalize hot reload module paths 2026-08-09 13:32:00 +05:30
Clintchiz 4cebacadfe release: WRNexusJS 0.8.3
Quality / quality (ubuntu-latest) (push) Failing after 12m9s
Quality / quality (windows-latest) (push) Canceled after 0s
2026-08-03 19:47:30 +05:30
Clintchiz 586a6db8ff release: WRNexusJS 0.8.0
Quality / quality (ubuntu-latest) (push) Failing after 21s
Quality / quality (windows-latest) (push) Canceled after 0s
2026-08-02 23:18:51 +05:30
Clintchiz 687d345882 release: WRNexusJS 0.6.0 2026-08-01 01:09:58 +05:30
Clintchiz 6afe32f63f release: WRNexusJS 0.5.0 2026-07-29 12:51:10 +05:30
Clintchiz 45e6fd3cb9 fix(dev-server): invalidate WRN cache by content 2026-07-20 16:07:38 +05:30
Clintchiz 9ca1cc6b0f release: WRNexusJS 0.2.49 2026-07-18 19:33:57 +05:30
Clintchiz 577c38a965 feat: keep dev server alive during HMR updates 2026-07-13 15:17:49 +05:30
Clintchiz ee98026cc5 first commit 2026-07-12 15:55:18 +05:30