feat(ui): add DataTable and Toaster, drop the legacy Table, fix overlay dialogs
Quality / quality (ubuntu-latest) (push) Failing after 13m40s
Quality / quality (windows-latest) (push) Canceled after 0s

DataTable replaces the 20-line Table scaffold entirely: columns, sorting,
filtering, pagination, selection, bulk actions, comparison layout, sticky
first column, custom HTML cells, and a remote source driven by a `request`
output rather than a function prop (props travel as HTML attributes, so a
function arrives as its own source text).

Toaster replaces the hand-rolled status div: tone icons, actions, hover
pause/resume and a progress bar.

Overlays audit -- Modal and Drawer declared aria-modal="true" but nothing
ever moved focus into the panel, so the @keydown handler on their root
never ran and closeOnEscape did nothing. Focus, focus restore, a Tab trap
and a body scroll lock now live in the reactive runtime, shared by both.

ContextMenu placed pointer menus by subtracting a guessed 340x420 from the
viewport, which pushed every menu that was not that size away from the
pointer; it now positions at the pointer and lets the anchored clamp pull
it back once it can be measured.

The reactive runtime size budget moves 150k -> 175k to cover anchored
overlays, dialog behaviour, the toaster and the DataTable client half.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-07 14:59:58 +05:30
co-authored by Claude Opus 5
parent 296728d51d
commit 949cf78636
151 changed files with 14350 additions and 9189 deletions
+26 -3
View File
@@ -180,13 +180,34 @@ function functionEntry(
availableFunctions: string[],
): string {
const parameterNames = new Set(fn.parameters.map((parameter) => parameter.name));
/*
* Names the function body declares for itself.
*
* Props and state are destructured into the SAME scope as the body, so a
* body that declares `var size` when `size` is also a prop produced
* "Identifier 'size' has already been declared" and the entire module
* failed to parse -- taking every function in the component down with it,
* with nothing to point at the one line responsible. Skipping the alias for
* a shadowed name is also what plain JavaScript does: inside that function
* the local wins.
*/
const declaredLocals = new Set<string>();
for (const match of fn.body.matchAll(
/\b(?:var|let|const)\s+([A-Za-z_$][\w$]*)|\bfunction\s+([A-Za-z_$][\w$]*)/g,
)) {
const name = match[1] ?? match[2];
if (name) declaredLocals.add(name);
}
const stateNames = ast.states
.filter(
(state) =>
state.runtime !== "server" &&
safeIdentifier(state.name) &&
!RUNTIME_BINDINGS.has(state.name) &&
!parameterNames.has(state.name),
!parameterNames.has(state.name) &&
!declaredLocals.has(state.name),
)
.map((state) => state.name);
const stateSet = new Set(stateNames);
@@ -196,7 +217,8 @@ function functionEntry(
safeIdentifier(prop.name) &&
!RUNTIME_BINDINGS.has(prop.name) &&
!parameterNames.has(prop.name) &&
!stateSet.has(prop.name),
!stateSet.has(prop.name) &&
!declaredLocals.has(prop.name),
)
.map((prop) => prop.name);
const functionAliases = availableFunctions.filter(
@@ -205,7 +227,8 @@ function functionEntry(
!RUNTIME_BINDINGS.has(name) &&
!parameterNames.has(name) &&
!stateSet.has(name) &&
!propNames.includes(name),
!propNames.includes(name) &&
!declaredLocals.has(name),
);
const parameters = fn.parameters.map((parameter) => parameter.name).join(", ");
const initialStateSnapshot = stateNames.length